Elex
I was working on Elex at Piranha Bytes as Environment and later Lead Environment Artist.
My tasks included, but were not limited to:
- managing the Environment Art Department (time management, task assignments, quality control)
- creation of 3D high- and lowpoly assets and textures
- creation of materials and shaders
- designing and detailing locations in the game world
Alb Converter

Alb Bunker


Alb Throne

Alb props

Berserker Ballista



Berserker Hotel



Berserker props





Old world props

Nature props

