SciFi Hammer
A SciFi hammer, built in 2016 in Blender using subdivision modeling, rendered in Cycles. 4906 tris. PBR textures created in Substance Painter. Background image created in Photoshop.
View the hammer on Artstation.




Environment & Tech Artist

A SciFi hammer, built in 2016 in Blender using subdivision modeling, rendered in Cycles. 4906 tris. PBR textures created in Substance Painter. Background image created in Photoshop.
View the hammer on Artstation.



