Fairy log
Last Updated on 12. November 2026
Tiny fairies dancing above a felled tree in an enchanted forest.
Created in Blender, rendered in Cycles.

When I’m doodling on paper, I usually end up drawing a log with stones, mushrooms and a couple of plants around it. Today (November 11th 2026) I decided it was time to finally create this scene in 3D and get back to the basics at the same time.

There’s only a handful of simple assets, and they are all using diffuse textures that are based on photos from pexels.com.

I wanted to go back to the look of the good old days, before PBR became a thing, poly counts exploded and everything started having this default Substance look.

Since my day job is no longer 3D art, I finally don’t feel any pressure anymore to keep up with the latest high-end standards in the industry.
Thus behold: a diffuse lowpoly fern. No baking, no PBR. Just happiness.

And here’s the entire scene displayed in the Workbench renderer.

The final rendering, before compositing in Blender.

And after compositing, with added bloom, a vignette, some color tweaks and film grain.

