The SteamVR Home environment Gulping Goat Space Farm was created by Scraggy Rascal Studios in cooperation with Valve.
My tasks included:
- creating environment props and texturing them
- creating animations for a mouse, a sleeping dog and a goldfish (the meshes were created by Valentina Hawes)
- unwrapping and assigning tileable materials to meshes created by other artists
- creating UV2 layouts for AO baking for meshes created by other artists
Modeling and rendering was done in Blender, texturing was done in Blender and Affinity Photo.