SteamVR: Gulping Goat

The SteamVR Home environment Gulping Goat Space Farm was created by Scraggy Rascal Studios in cooperation with Valve.

My tasks included:

  • creating environment props and texturing them
  • creating animations for a mouse, a sleeping dog and a goldfish (the meshes were created by Valentina Hawes)
  • unwrapping and assigning tileable materials to meshes created by other artists
  • creating UV2 layouts for AO baking for meshes created by other artists

Modeling and rendering was done in Blender, texturing was done in Blender and Affinity Photo.

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