This tutorial explains how to disable the dynamic grid size adjustment in Blender. It also teaches you how to snap to a custom grid size in 2D and 3D viewports. The problem with Blender’s grid snapping If you move an object in the 3D viewport with grid snapping enabled, it will always snap to increments […]
Author : Victor Karp
How to make levels for Xonotic – Easy Quickstart Guide
This tutorial is a quickstart guide on how to set up the tools to create levels for the free open source shooter Xonotic. It explains how to download and install all necessary files and start the NetRadiant, Xonotic’s editor. Step 1: Get the very latest Xonotic files Your Xonotic files need to be up to […]
How to install FL Studio on Linux by using Lutris
This tutorial explains how to install FL Studio on Linux by using Lutris, an application that can run Windows applications on Linux. It is written with Linux beginners in mind. Step 1: Installing Lutris Please note: This tutorial was written for version 6.x of Lutris. The UI and workflows have changed in version 7. Go […]
Non-destructive sculpting in Blender with Shape Keys
This tutorial explains how to use Shape Keys in Blender to create sculpting layers that can be toggled on or off or faded in and out. Mesh preparation before using Shape Keys If your mesh uses a Multiresolution modifier, you need to apply it first. Having a Multiresolution modifier makes using Shape Keys impossible. Your […]
How to bake textures to vertex colors in Blender
Since Blender version 2.92 it has become very easy to transfer textures to vertex colors – a new option has been added to the baking menu. 1. Create a vertex color layer Your mesh needs to have an existing vertex color layer. To create one, select your mesh, open the Object Data Properties in the vertical panel […]
Application shortcuts on Linux Mint Cinnamon
Application shortcuts start applications from the menu, panel and desktop. This Linux Mint Cinnamon tutorial explains how to create them. How to create a desktop shortcut on Linux Mint Cinnamon Solution 1: Ctrl + Alt + Shift + Drag the icon Hold Ctrl, Alt and Shift at the same time, then left click and drag the icon of your application. You’ll create […]
How to use the free open source tool Task Coach to manage your solo projects
About Task Coach Task Coach is a small, free, open source todo and task managing application that runs on Windows, Linux, macOS, BSD and Android. Its purpose is to keep track of tasks that are undone, in progress or done. It allows you to organize tasks hierarchically, add categories, due dates, images, priorities and more. […]
Channel packing grayscale textures in Krita
Channel packing is oftentimes used in game engines to reduce the number of individual texture files that need to be loaded by the engine. This tutorial explains how to pack grayscale images into the individual RGBA channels of a texture in Krita. Channel packing demonstrated with example textures I’m using the free MetalWalkway004 material as […]
Godot Engine: How to fix materials with broken dependencies in .escn files exported from Blender
Using the .escn exporter for Blender (wiki page, download) allows you to easily reuse materials for multiple meshes in Godot. However, when you move or rename materials that are referenced by an .escn file (or a scene that contains an .escn file), the link to the material breaks and you see an error similar to […]
Free Open Source tools for game developers
This posting lists a selection of free Open Source tools that are useful for creating video games and other digital art. All tools can be used without limitations or registration and also run on Linux. Linux Even for users with limited tech knowledge, Linux has become a good alternative to Windows by now. Especially due […]